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Hyper get the scoop on Red Steel


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Mad props to Aussie mags that snag exclusive interviews like this one.

The lads at Hyper sat down recently with Ubisoft to see if Red Steel had gotten any better since it's decidedly average (read: shithouse) showing at this year's E3.

Going by their word, it seems it has. Highlights of the interview include assurances the game will push the Unreal engine to it's absolute limits, and that your hand and arm movements will not trigger pre-mapped animations; with only a few exceptions, your movements will be accurately reflected on-screen.

You can read the full interview after the jump.


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